Sunday, May 18, 2014

Female Character (hands)

Ok. so this is how I'll do the topology. Personally I find it funny how I'm using paint to figure out how to approach the topology. I'll just join these up.




female character

I feel like my brain has just had a hardcore session at the gym. Definitely looking more Asain now. Many thanks to my friend Jake Lane for instructing me all over the place :)



There was also allot more tweeking done around the body simple to add in more weight and to place the creases appropriately.


female character

Tweaking. It never ends...  Looks like she has a little life now. I feel like I'm getting a little too personal when moving in close to make a few changes.



had a little trouble with the backside untill it's topology around. it's only 3.6k faces which is what I'm proud of :)



Saturday, May 17, 2014

Female Character


Female character. Her name is Veela and I plan to put clothes on her after I've finished modelling her legs. 
Goal is to do a photo real image of sci-fi chick armour or fantasy human ranger. Doing pointy ears I feel as if I would have to change the topology.



Monday, February 10, 2014

2012 car experiment

an old experiment I did when I was around 18 years old. Personally quite proud of what I did back then. Personally I think I should start posting up more of my old stuff cause it doesn't look like I've done much in my blog.

Thursday, January 16, 2014

Female portrait


It's been a week since I've lost my stylus T_T So I've decided to post up what I've done so far because I don't think I'll get back on this anytime soon :/

Audi A5_2

I seem to be going allot faster then when I did the Aventador though I can't tell why. is this evidence that I have learnt something and gained some experience when trying out my 3D female and Aventador? Am I rushing things? Cause I do have allot less faces then when I did the Aventador. But less faces is a good thing. Oh wait... The filter vents where all modeled and not texture and that's what generated allot of faces. The wheels where also all polygons including the tire treads. If anything there was no bump mapping at all. for the Aventador. This time I'll definitely use bump mapping for my vehicle.


 Maybe I should be more careful when modelling. I don't want to render and find something looking off..